Pragmatic Support for Collaborative Inquiry
July 17, 10:00-13:00
10:00-11:30: Tutorial by G. Richmond, M. Keeler, A. de Moor, H. Pfeiffer
11:30-11:45: Coffee Break
11:45-13:00: Workshop - Collaboration Game
To be successful, collaboratory testbeds must be based on pragmatic
principles, which require that users play a significant role in the
development of the tools that are to improve the conduct of their
inquiry. User-driven development can be facilitated in the framework of
game that formalizes their collaboration with technology developers to
make explicit their tool needs. The workshop proposed will be
introduced by a preparatory tutorial to explain the context of the
game.
The tutorial will explain how Trikonic (|>*k), an applied science
outlined by C.S. Peirce as trichotomic , developed by G.
Richmond as a category navigation system, in conjunction with the Group
Report Authoring Support System (GRASS) developed by A. de Moor as a
tool for collaborative reporting, can facilitate and motivate the
playing of the game of Harmonizing Assertions (HA), proposed by M.
Keeler as a framework for conducting collaborative inquiry among
testbed participants who are conducting an investigation of Peirce's
manuscripts.
The workshop will focus on difficulties in the investigation of
Peirce's manuscripts, which can be formulated in what Keeler calls the
Manuscript Reconstruction Game (MRG), a specific application of HA. As
a group of researchers engage in an investigation of selected
manuscripts, their MRG game will be facilitated by the Trikonic
navigation system and the GRASS report authoring tool. The outcome will
be a group report of the inquiry process and its hypothetical findings.
Goals
The principal purpose of the workshop is to conduct an exercise that
integrates particular tools and strategies by which collaborative
inquiry might effectively progress (pragmatically). Based on the
outcome, evaluations and improvements will begin.
Structure of the Tutorial and Workshop
The one-hour tutorial introduces the three elements to
be integrated in the two-hour workshop: Trikonic, Harmonizing
Assertions, and Group Report Authoring Support System. Based on the
tutorial presentations and exercises, workshop participants will engage
in the game and report their findings.
- The |>*k element: G. Richmond introduces a diagrammatic
approach to trichotomic, and demonstrates a tool for facilitating
progressive analysis-synthesis using Peirce's category theory as
content.
- The HA element: M. Keeler explains a Peirce-Brandom framework for
conducting collaborative inquiry as a game and demonstrates its
operation in the context of collaborative investigation based on
Peirce's manuscripts.
- The GRASS element: A. de Moor introduces the GRASS tool for
group reporting. The theoretical underpinnings of GRASS are considered,
and tutorial participants learn to use the tool in collaboratively
authoring a report.
All three elements will be brought together in the workshop, where
participants will conduct a collaborative exercise.
Please also have a look at the PORT website, where additional
information, materials, etc. will be placed in the following weeks.
Intended Audience
The workshop should attract anyone wishing to
learn more about the implications of pragmatism for virtual community
development. The HA game facilitated by GRASS can accommodate as many
as are interested. Workshop participants will be asked to continue
authoring the report throughout the conference. At the end of the
conference, a discussion will be held to assess participants'
experience of the game.
Participants must sign up in advance for the tutorial and workshop
so that materials can be prepared accordingly.
Planning Committee
Gary Richmond, USA , (Chair)
Aldo de Moor, Belgium
Mary Keeler, USA
Heather Pfeiffer, USA
Gary
Richmond, USA , (Chair)
Gary Richmond teaches Critical and Creative Thinking in the Philosophy
and Critical Thinking area of the Humanities Department at LaGuardia
College of the City University of New York. He is keenly interested in
the philosophy of Charles Peirce especially as it relates to the
possible co-evolution of man and machine (D. Engelbart) and towards a
Pragmatic Web. Currently he is developing |>*k (trikonic) which
proposes a diagrammatic and, eventually, electronic way of
systematically representing Peirce's category theory as interpreted
semeiotically. He is especially interested in its possible application
as an element in a suite of principles and tools expressing a peircean
perspective meant to catalyze the growth of collaboratories and other
virtual communities. He lives in Manhattan's Greenwich Village.
Aldo de Moor,
Brussels
Aldo de Moor is a senior researcher at STARLab, Vrije Universiteit
Brussels. From 1999-2004, he was an assistant professor at Infolab,
Dept. of Information Systems and Management, Tilburg University, the
Netherlands. Aldo's research interests include the evolution of virtual
communities, argumentation technologies, Language/Action theory,
conceptual graph theory, ontologies, and meaning negotiation.
Mary Keeler, USA
Mary Keeler is Research Associate at the University of Washington's
Center for Advanced Research Technology in the Arts and Humanities. She
directs the collaborative Peirce On-line Resource Testbed (PORT)
project to design a computer-mediated network research environment,
based upon the collected writings of Charles S. Peirce, the philosopher
and scientist whose work in logic is the theoretical basis for
knowledge processing systems. With academic background in
telecommunications, philosophy, and anthropology, she has conducted
research for the past decade focused on creating a digital resource of
Peirce's manuscripts, archived in the Houghton Library at Harvard.
PORT's purpose is to develop and promote the use of network-linked
testbeds (effective partnerships among scholars and technology
developers) to study the many interrelated requirements (for systems
and interface design, editing, publishing, and archiving) in a model
collaboratory to support cross-discipline and world-wide research.
Heather Pfeiffer, USA
Heather D. Pfeiffer is a PhD student at New Mexico State
University in the Computer Science Department. Her dissertation thesis,
that she hopes to complete by the end of 2005, is on modifiying data
structures and algorithms to improve and make more efficient the
reasoning operations of projection and maximal join when using a
Conceptual Structures knowledge base. She is working to setup an actual
user-centered testbed to put Peirce's theory concerning stages of
inquiry into action and create an equal "playing field" for both users
and developers. Heather lives with her husband and two children in the
wonderful southwest town of Las Cruces, New Mexico, where she is
actively into music and the theatre.